﻿//////////////////////////////////////////////////////////////////////////////
//
// Copyright © 1998-2024 Glodon Company Limited.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the “Software”),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//////////////////////////////////////////////////////////////////////////////
#include "UiBuilder.h"
//UI相关头文件
#include "IRibbonGroup.h"
//命令相关头文件
#include "../UIPlatform/CommandIds.h"
#include "../UIPlatform/UiPlatformUtils.h"
#include "CommandIds.h"

#include "EnableCompileWarning_The_LAST_IncludeInCpp.h" 

using namespace gcmp;
using namespace Sample;

void UiBuilder::Setup()
{
    IRibbonGroup* pGroup = UiPlatformUtils::FindGroup(ID_PAGE_MODEL, ID_GROUP_ELEMENT);
    if (pGroup)
    {
        std::vector<AddinButton> buttons
        {
            AddinButton{ ID_CMD_IMPORT_MESH, L"导入Mesh", L":/images/FamilyLoad/48x48.png",{} },
              AddinButton{ID_CMD_TEXTURE_MESH, L"Mesh贴图", L":/images/Export/ExportDWG/48x48.png",{} },
            AddinButton
            { ID_CMD_BOOLEAN_MESH, L"mesh布尔操作", L":/images/Export/48x48.png",
              {
                AddinButton{ ID_CMD_BOOLEAN_HOLE, L"挖洞", L":/images/Export/ExportDWG/48x48.png",{} },
                AddinButton{ ID_CMD_BOOLEAN_TUNNEL, L"挖隧道", L":/images/Export/ExportPDF/48x48.png",{} },
              AddinButton{ID_CMD_BOOLEAN_WALL, L"选墙扣减", L":/images/Export/ExportPDF/48x48.png",{} }
              }
            }
        };
        UiPlatformUtils::LoadButtons(pGroup, buttons);
    }
}
